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Squad Commander
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 709
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3/3 Creature - Kor Warrior
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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
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Squad Commander (Extended Art)
Zendikar Rising Variants
(R)
Collector #: 323
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3/3 Creature - Kor Warrior
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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
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Squad Commander
Zendikar Rising
(R)
Collector #: 041
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3/3 Creature - Kor Warrior
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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
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Squad Commander (Prerelease Foil)
Promotional
(R)
Collector #: 041
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3/3 Creature - Kor Warrior
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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
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Squad Commander (Promo Pack)
Promo Pack
(R)
Collector #: 041
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3/3 Creature - Kor Warrior
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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
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